tuxanci2-engine
Game engine for tuxanci2
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abi.h (1176B)


      1 #ifndef TA_ABI_H
      2 #define TA_ABI_H
      3 
      4 #define TA_SYS_EXIT                 0
      5 #define TA_SYS_READY                1
      6 #define TA_SYS_RETURN               2
      7 #define TA_SYS_DISPLAY_WIDTH        3
      8 #define TA_SYS_DISPLAY_HEIGHT       4
      9 #define TA_SYS_DISPLAY_SPRITE_MODE  5
     10 #define TA_SYS_KEYBOARD_IS_DOWN     6
     11 #define TA_SYS_IMAGE_INIT           7
     12 #define TA_SYS_IMAGE_DRAW           8
     13 #define TA_SYS_IMAGE_GET_SIZE       9
     14 #define TA_SYS_TEXT_CREATE          10
     15 #define TA_SYS_TEXT_WIDTH           11
     16 #define TA_SYS_TEXT_HEIGHT          12
     17 #define TA_SYS_TEXT_DRAW            13
     18 #define TA_SYS_TEXT_DESTROY         14
     19 #define TA_SYS_SCREEN_REGISTER      15
     20 #define TA_SYS_SCREEN_SWITCH        16
     21 #define TA_SYS_SHAPES_PIXEL         17
     22 #define TA_SYS_SHAPES_RECTANGLE     18
     23 #define TA_SYS_SHAPES_TRIANGLE      19
     24 #define TA_SYS_SHAPES_OVAL          20
     25 #define TA_SYS_FT2_LOAD             21
     26 #define TA_SYS_FT2_PLAY             22
     27 #define TA_SYS_FT2_STOP             23
     28 #define TA_SYS_FT2_IS_PLAYING       24
     29 #define TA_SYS_FILE_SIZE            25
     30 #define TA_SYS_FILE_READ            26
     31 #define TA_SYS_FILE_EXEC            27
     32 #define TA_SYS_TEXT_CHANGE_COLOR    28
     33 
     34 #endif // TA_ABI_H