tuxanci2-engine
Game engine for tuxanci2
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image.h (514B)


      1 #ifndef TA_IMAGE_H
      2 #define TA_IMAGE_H
      3 
      4 #include <stdint.h>
      5 #include <stdbool.h>
      6 
      7 bool ta_image_draw(const uint8_t *data, uint32_t length, ta_fixed x, ta_fixed y, ta_fixed width, ta_fixed height, uint16_t frame);
      8 bool ta_image_render(const uint8_t *data, uint32_t length, uint16_t frame, uint32_t width, uint32_t height, uint32_t *pixels);
      9 bool ta_image_init(const uint8_t *data, uint32_t length);
     10 bool ta_image_get_size(const uint8_t *data, uint32_t *width, uint32_t *height);
     11 void ta_image_release(void);
     12 
     13 #endif