tuxanci2-engine
Game engine for tuxanci2
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screen.h (316B)


      1 #ifndef TA_SCREEN_H
      2 #define TA_SCREEN_H
      3 
      4 #include <stdint.h>
      5 #include <stdbool.h>
      6 
      7 void ta_screen_init(void);
      8 bool ta_screen_register(uint32_t id, uint32_t init, uint32_t update, uint32_t destroy);
      9 bool ta_screen_switch(uint32_t id);
     10 bool ta_screen_update(void);
     11 void ta_screen_destroy(void);
     12 
     13 #endif // TA_SCREEN_H