tuxanci2-engine
Game engine for tuxanci2
Log | Files | Refs | README | LICENSE

shapes.h (479B)


      1 #ifndef TA_SHAPES_H
      2 #define TA_SHAPES_H
      3 
      4 #include <stdint.h>
      5 
      6 void ta_shapes_draw_pixel(uint32_t x, uint32_t y, uint32_t color);
      7 void ta_shapes_draw_rectangle(uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t color);
      8 void ta_shapes_draw_triangle(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2, uint32_t x3, uint32_t y3, uint32_t color);
      9 void ta_shapes_draw_oval(uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t color);
     10 
     11 #endif // TA_SHAPES_H